ZBLL U 71
2GLL
ZBLL U
The corners need no swap, so read the corner orientation shape first, as for ZBLL, then the edges.
Your status
Algorithms (9)
R U R' U' R U' R U2 R2 U' R U R' U' R2 U'
R2
My choice
17 HTM · 17 STM · 21 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
SpeedCubeDB, 10 votes
y2 R' U2 R U R' U R U2 R U2 R2 U' R2 U' R2
U2 R
17 HTM · 17 STM · 24 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
SpeedCubeDB, 4 votes
y2 R' U' R U R U' R' U' R' U R U' R U' R'
U2 R U R'
19 HTM · 19 STM · 20 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
SpeedCubeDB, 3 votes
R U R' U' R' U R U R U' R' U R' U R U2
R' U' R
19 HTM · 19 STM · 20 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Cubemuch
R2 U R2 U2 R' U' R U' R U' R U' R2 U2 R'
15 HTM · 15 STM · 20 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Cubemuch
(U) first, then:
R' U2 x' R2 U' R' U R U' R' y2 U' R' U' R U'
14 HTM · 14 STM · 16 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
R U2 x R2 U R U' R' U R y2 U R U R' U
14 HTM · 14 STM · 16 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U first (AUF) on the case as drawn. · Cubemuch
R U2 R' U' R U' R' U2 R' U2 R2 U R2 U R2 U2
R'
17 HTM · 17 STM · 24 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Cubemuch
x' R2 D2 R' U' R D2 R2 D R U R' D' x
12 HTM · 12 STM · 16 QTM
3-gen
rotation
<U,R,D>
One hand: R, U and M with F or D
SpeedCubeDB, 6 votes
How this case is verified
The case is the source's setup, checked against the source's case image. Setup: R2' U R2' U R U' R' U R2' U2' R' U R' U R U' R'. Every algorithm above was run by our logic engine from that state and reaches "pll-solved", keeping f2l.