ZBLL U 70
2GLL
ZBLL U
The corners need no swap, so read the corner orientation shape first, as for ZBLL, then the edges.
Your status
Algorithms (5)
(U2) first, then:
y2 R U R' U R U2 R2 U' R U' R' U2 R
My choice
13 HTM · 13 STM · 16 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 14 votes
(U2) first, then:
R U R' U' R U' R' U2 R U' R' U2 R U' R' U'
R U' R'
19 HTM · 19 STM · 21 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 0 votes
R U R' U R U2 R2 U' R U' R' U2 R
13 HTM · 13 STM · 16 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Cubemuch
(U') first, then:
R U' R U R2 U R' U' R' U R' U2 R' U R'
15 HTM · 15 STM · 17 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Do U' first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
L U L' U L U2 L2 U' L U' L' U2 L
13 HTM · 13 STM · 16 QTM
2-gen
rotationless
<U,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 0 votes
How this case is verified
The case is the source's setup, checked against the source's case image. Setup: U2 R' U2' R U R' U R2' U2' R' U' R U' R' y2' U2. Every algorithm above was run by our logic engine from that state and reaches "pll-solved", keeping f2l.