ZBLL U 72
2GLL
ZBLL U
The corners need no swap, so read the corner orientation shape first, as for ZBLL, then the edges.
Your status
Algorithms (10)
(U) first, then:
y R U2 R' U' R U' R' U2 R' U2 R U R' U R
My choice
15 HTM · 15 STM · 18 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U first (AUF) on the case as drawn. · SpeedCubeDB, 7 votes
(U) first, then:
y R' U2 R U R' U R U2 R U2 R' U' R U' R'
15 HTM · 15 STM · 18 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
R U2 R' U' R U' R' y2 R' U2 R U R' U R
14 HTM · 14 STM · 16 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
R' U2 R U R' U R y2 R U2 R' U' R U' R'
14 HTM · 14 STM · 16 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
y' R' U2 R' U2 R U R' U R U2 R U2 R' U' R
15 HTM · 15 STM · 19 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U first (AUF) on the case as drawn. · Cubemuch
x' Rw U2 Rw' y2 U2 Rw y' Rw' U' Rw2 U' Rw2 U Rw'
12 HTM · 12 STM · 16 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Cubemuch
x Rw' U2 Rw y2 U2 Rw' y Rw U Rw2 U Rw2 U' Rw
12 HTM · 12 STM · 16 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Cubemuch
(U) first, then:
y R U2 R' U' R U' R' L' U2 L U L' U L
14 HTM · 14 STM · 16 QTM
3-gen
rotation
<U,R,L>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · SpeedCubeDB, 11 votes
(U) first, then:
y R' F' R U R' U' R' F D' R U R' D R2
14 HTM · 14 STM · 15 QTM
rotation
<U,R,F,D>
One hand: R, U and M with F and D
Do U first (AUF) on the case as drawn. · SpeedCubeDB, 7 votes
(U) first, then:
F R' F' r U R U' R' U R U' r' F R' F' R
16 HTM · 16 STM · 16 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
Do U first (AUF) on the case as drawn. · SpeedCubeDB, 3 votes
How this case is verified
The case is the source's setup, checked against the source's case image. Setup: U R' U' R U' R' U2' R U2' R U R' U R U2' R' y' U'. Every algorithm above was run by our logic engine from that state and reaches "pll-solved", keeping f2l.