ELS R7
ELS
Find the slot's edge and count the bad edges in the top layer.
Your status
Algorithms (46)
(U') first, then:
M' U' M U2 Rw U' Rw'
My choice
9 HTM · 7 STM · 10 QTM
3-gen
rotationless
oh
<U,R,M>
One hand: R, U and M
Do U' first (AUF) on the case as drawn. · Cubemuch
R U' B U' L U' L' B' R'
9 HTM · 9 STM · 9 QTM
rotationless
<U,R,L,B>
One hand: needs L, B, S or E
Cubemuch
(U') first, then:
R2 B' R' B2 U2 B' R'
7 HTM · 7 STM · 10 QTM
3-gen
rotationless
<U,R,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
F' U2 F R B U2 B' R'
8 HTM · 8 STM · 10 QTM
rotationless
<U,R,F,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
F' L' U2 L F U' R U' R'
9 HTM · 9 STM · 10 QTM
rotationless
<U,R,F,L>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
F' L' B' U' B U' L U' F
9 HTM · 9 STM · 9 QTM
rotationless
<U,F,L,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
F' L' U2 L2 F' L' F2
7 HTM · 7 STM · 10 QTM
3-gen
rotationless
<U,F,L>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
F' L' U2 L F U R U R'
9 HTM · 9 STM · 10 QTM
rotationless
<U,R,F,L>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
R2 B' R' B2 U B' U2 R'
8 HTM · 8 STM · 11 QTM
3-gen
rotationless
<U,R,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
L R' F' L' R U2 L F' L'
9 HTM · 9 STM · 10 QTM
rotationless
<U,R,F,L>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
F' L' U' L U' F R U2 R'
9 HTM · 9 STM · 10 QTM
rotationless
<U,R,F,L>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
y' B Rw B' U B' U' Rw' B'
8 HTM · 8 STM · 8 QTM
3-gen
rotation
<U,R,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
F' U F R B U2 B' U R'
9 HTM · 9 STM · 10 QTM
rotationless
<U,R,F,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
F' Rw' F2 Rw2 U' Rw' F2
7 HTM · 7 STM · 10 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
F' L' U' L U' F U' R U' R'
10 HTM · 10 STM · 10 QTM
rotationless
<U,R,F,L>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
F' L' U' L U' F U R U R'
10 HTM · 10 STM · 10 QTM
rotationless
<U,R,F,L>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
F' L' U2 L U' F U R U' R'
10 HTM · 10 STM · 11 QTM
rotationless
<U,R,F,L>
One hand: needs L, B, S or E
Cubemuch
(U) first, then:
B' R' B U2 B' F R' B F'
9 HTM · 9 STM · 10 QTM
rotationless
<U,R,F,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
B' R' B U2 F B' R' F' B
9 HTM · 9 STM · 10 QTM
rotationless
<U,R,F,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
R' D' L F L' D R2 U R'
9 HTM · 9 STM · 10 QTM
rotationless
<U,R,F,D,L>
One hand: needs L, B, S or E
Cubemuch
(U2) first, then:
R B U' B' R' B' R' U' R U B
11 HTM · 11 STM · 11 QTM
3-gen
rotationless
<U,R,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
F' U L' U L U F R U2 R'
10 HTM · 10 STM · 11 QTM
rotationless
<U,R,F,L>
One hand: needs L, B, S or E
Cubemuch
(U) first, then:
y' R' U' R U' B L U2 L' B'
9 HTM · 9 STM · 10 QTM
rotation
<U,R,L,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
F' L' U2 L2 F' L' F U F
9 HTM · 9 STM · 11 QTM
3-gen
rotationless
<U,F,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
F' L' U2 L2 F' L' F U' F
9 HTM · 9 STM · 11 QTM
3-gen
rotationless
<U,F,L>
One hand: needs L, B, S or E
Cubemuch
F' U L' U L U F U R U R'
11 HTM · 11 STM · 11 QTM
rotationless
<U,R,F,L>
One hand: needs L, B, S or E
Cubemuch
(U) first, then:
L F' L' U2 L R' F R F L'
10 HTM · 10 STM · 11 QTM
rotationless
<U,R,F,L>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
F' U2 F2 R' F' R2 U2 R'
8 HTM · 8 STM · 12 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
Do U first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
y2 B' Lw' U' B' U B' Lw B
8 HTM · 8 STM · 8 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
F' L' U' L U' F R B U B' R'
11 HTM · 11 STM · 11 QTM
rotationless
<U,R,F,L,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
y' Lw' U' B' U B' Lw B U2 B'
9 HTM · 9 STM · 10 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
L F' L' U L R' F2 R F L'
10 HTM · 10 STM · 11 QTM
rotationless
<U,R,F,L>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
R U' R' F' L' U2 L F R U2 R'
11 HTM · 11 STM · 13 QTM
rotationless
<U,R,F,L>
One hand: needs L, B, S or E
Cubemuch
(U2) first, then:
R U R' F' L' U2 L F R U2 R'
11 HTM · 11 STM · 13 QTM
rotationless
<U,R,F,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
y L' U' L U' F R U2 R' F'
9 HTM · 9 STM · 10 QTM
rotation
<U,R,F,L>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
R U' R' F' L' U2 L2 F' L' F2
10 HTM · 10 STM · 13 QTM
rotationless
<U,R,F,L>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
R U R' F' L' U2 L2 F' L' F2
10 HTM · 10 STM · 13 QTM
rotationless
<U,R,F,L>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y L' B' U2 B2 L' B' L U L
9 HTM · 9 STM · 11 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
y L' B' U2 B2 L' B' L U' L
9 HTM · 9 STM · 11 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Cubemuch
(U') first, then:
x U' Rw' U2 Rw y2 U Rw U2 Rw'
8 HTM · 8 STM · 10 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U' first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
R U2 R' F' L' U2 L2 F' L' F2
10 HTM · 10 STM · 14 QTM
rotationless
<U,R,F,L>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y' B L U' L' B' L' B' U' B U L
11 HTM · 11 STM · 11 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
y2 B' R' U2 R2 B' R' B U' B
9 HTM · 9 STM · 11 QTM
3-gen
rotation
<U,R,B>
One hand: needs L, B, S or E
Cubemuch
(U2) first, then:
R2 B' R' y R2 U R' U2 F'
8 HTM · 8 STM · 11 QTM
rotation
<U,R,F,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
y L' y' L' U2 x L2 U' L' U2
7 HTM · 7 STM · 10 QTM
2-gen
rotation
<U,L>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
y' Lw' x' U2 Lw y2 U Lw U2 Lw' U'
8 HTM · 8 STM · 10 QTM
2-gen
rotation
<U,L>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
How this case is verified
The case is the source's setup, checked against the source's case image. Setup: F2 L F L2 U2 L F U'. Every algorithm above was run by our logic engine from that state and reaches "els".