ELS F7

ELS
Find the slot's edge and count the bad edges in the top layer.
Your status
Recognition & spaced review

Algorithms (28)

Rw U Rw' U2 M' U M
My choice
9 HTM · 7 STM · 10 QTM
3-gen
rotationless
oh
<U,R,M>
One hand: R, U and M
Cubemuch
R B L U L' U B' U R'
9 HTM · 9 STM · 9 QTM
rotationless
<U,R,L,B>
One hand: needs L, B, S or E
Cubemuch
(U') first, then:
R U' R' U' F' L' U2 L F
9 HTM · 9 STM · 10 QTM
rotationless
<U,R,F,L>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
F' U L' U B' U B L F
9 HTM · 9 STM · 9 QTM
rotationless
<U,F,L,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
R U R' U F' L' U2 L F
9 HTM · 9 STM · 10 QTM
rotationless
<U,R,F,L>
One hand: needs L, B, S or E
Cubemuch
(U2) first, then:
Rw U' R' U' R Rw' U2 Rw U Rw'
10 HTM · 10 STM · 11 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
Rw U' R' U2 R Rw' U' Rw U Rw'
10 HTM · 10 STM · 11 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Do U' first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
R B U B' U B' R B R2
9 HTM · 9 STM · 10 QTM
3-gen
rotationless
<U,R,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y' B Rw U B U' B Rw' B'
8 HTM · 8 STM · 8 QTM
3-gen
rotation
<U,R,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
F2 Rw U Rw2 F2 Rw F
7 HTM · 7 STM · 10 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
R B U2 B2 R B R' U R'
9 HTM · 9 STM · 11 QTM
3-gen
rotationless
<U,R,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
R B U2 B2 R B R' U' R'
9 HTM · 9 STM · 11 QTM
3-gen
rotationless
<U,R,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
R U R' U' F' U L' U2 L F
10 HTM · 10 STM · 11 QTM
rotationless
<U,R,F,L>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
y L' U B' U R' U R B L
9 HTM · 9 STM · 9 QTM
rotation
<U,R,L,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
y' B Rw U B U' B Rw' U B'
9 HTM · 9 STM · 9 QTM
3-gen
rotation
<U,R,B>
One hand: needs L, B, S or E
Cubemuch
R U' B U' B' U' B' R B R2
10 HTM · 10 STM · 11 QTM
3-gen
rotationless
<U,R,B>
One hand: needs L, B, S or E
Cubemuch
(U) first, then:
y' B L U L' U L' B L B2
9 HTM · 9 STM · 10 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
R U' B U' B' R' U2 F' U2 F
10 HTM · 10 STM · 12 QTM
rotationless
<U,R,F,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
R B U B' U B' R B R' U R'
11 HTM · 11 STM · 11 QTM
3-gen
rotationless
<U,R,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
R B U B' U B' R B R' U' R'
11 HTM · 11 STM · 11 QTM
3-gen
rotationless
<U,R,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y2 B' Lw' B U' B U Lw B
8 HTM · 8 STM · 8 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
y' B L U2 L2 B L B' U B'
9 HTM · 9 STM · 11 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
y' B L U2 L2 B L B' U' B'
9 HTM · 9 STM · 11 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
R y R U2 x R2 U R U2
7 HTM · 7 STM · 10 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Cubemuch
(U2) first, then:
R U' x R2 U R y U2 R' U
8 HTM · 8 STM · 10 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
x U2 L U x' L2 U2 L y L
7 HTM · 7 STM · 10 QTM
2-gen
rotation
<U,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
x Lw U2 Lw' y2 U' Lw' U2 Lw U
8 HTM · 8 STM · 10 QTM
2-gen
rotation
<U,L>
One hand: needs L, B, S or E
Cubemuch
(U2) first, then:
y' B Rw B2 Rw' z2 B' Rw' B2 Rw
8 HTM · 8 STM · 10 QTM
2-gen
rotation
<R,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch

How this case is verified

The case is the source's setup (or, where it has none, another source algorithm reversed). Setup: R U' B U' L U' L' B' R'. Every algorithm above was run by our logic engine from that state and reaches "els".