ELS R3

ELS
Find the slot's edge and count the bad edges in the top layer.
Your status
Recognition & spaced review

Algorithms (33)

(U2) first, then:
S' R U R' S
My choice
7 HTM · 5 STM · 7 QTM
3-gen
rotationless
<U,R,S>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
R U' B U' B' U' R'
7 HTM · 7 STM · 7 QTM
3-gen
rotationless
<U,R,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
R U' R2 F R F'
6 HTM · 6 STM · 7 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
Do U' first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
R U2 x' U' R U R2
6 HTM · 6 STM · 8 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U' first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
R U' x R2 U R U'
6 HTM · 6 STM · 7 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U' first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y' M B x B x' B' M'
7 HTM · 5 STM · 7 QTM
2-gen
rotation
<B,M>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
R U R' U x R' U R U'
8 HTM · 8 STM · 8 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
R2 B' R' B x B2 R'
6 HTM · 6 STM · 8 QTM
2-gen
rotation
<R,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
R U R' U R' F R F'
8 HTM · 8 STM · 8 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
Do U first (AUF) on the case as drawn. · Cubemuch
R U R' U2 x R' U R U'
8 HTM · 8 STM · 9 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Cubemuch
R U R' U2 R' F R F'
8 HTM · 8 STM · 9 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
Cubemuch
(U2) first, then:
y' B U' L U' L' U' B'
7 HTM · 7 STM · 7 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
R U' B U' B' R' F' U' F
9 HTM · 9 STM · 9 QTM
rotationless
<U,R,F,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y F U' R U' R' U' F'
7 HTM · 7 STM · 7 QTM
3-gen
rotation
<U,R,F>
One hand: R, U and M with F or D
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
R B U2 B' R' U' R U2 R'
9 HTM · 9 STM · 11 QTM
3-gen
rotationless
<U,R,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
y' B U B' U B' R B R'
8 HTM · 8 STM · 8 QTM
3-gen
rotation
<U,R,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
F' U' F R B U2 B' U R'
9 HTM · 9 STM · 10 QTM
rotationless
<U,R,F,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
F' L' U L U' F U R U' R'
10 HTM · 10 STM · 10 QTM
rotationless
<U,R,F,L>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
y' B U B' U2 B' R B R'
8 HTM · 8 STM · 9 QTM
3-gen
rotation
<U,R,B>
One hand: needs L, B, S or E
Cubemuch
(U2) first, then:
R U R' U2 R' F' U' F U R
10 HTM · 10 STM · 11 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
R y U R U' R' y' U R'
7 HTM · 7 STM · 7 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
R y U' R U' R' y' U' R'
7 HTM · 7 STM · 7 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
R y U R U R' y' U' R'
7 HTM · 7 STM · 7 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y' B Rw y' Rw2 B' Rw B'
6 HTM · 6 STM · 7 QTM
2-gen
rotation
<R,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y2 B L' B' x L2 B L'
6 HTM · 6 STM · 7 QTM
2-gen
rotation
<L,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y' B U B' U2 B' R' U' R U B
10 HTM · 10 STM · 11 QTM
3-gen
rotation
<U,R,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
y' Lw' U' B U B' Lw U B U' B'
10 HTM · 10 STM · 10 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
y' R' F' U F U' R U B U' B'
10 HTM · 10 STM · 10 QTM
rotation
<U,R,F,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
y L' B' U B U' L U F U' F'
10 HTM · 10 STM · 10 QTM
rotation
<U,F,L,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
y2 B' R' U R U' B U L U' L'
10 HTM · 10 STM · 10 QTM
rotation
<U,R,L,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y F U F' U2 F' L' U' L U F
10 HTM · 10 STM · 11 QTM
3-gen
rotation
<U,F,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y2 L U L' U2 L' B' U' B U L
10 HTM · 10 STM · 11 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
R U R' U2 R' y' R' U' R y U R
10 HTM · 10 STM · 11 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · Cubemuch

How this case is verified

The case is the source's setup, checked against the source's case image. Setup: F R' F' R2 U R' U. Every algorithm above was run by our logic engine from that state and reaches "els".