ELS F3

ELS
Find the slot's edge and count the bad edges in the top layer.
Your status
Recognition & spaced review

Algorithms (23)

(U') first, then:
F' Rw' F2 Rw U' F
My choice
6 HTM · 6 STM · 7 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
Do U' first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
x R' U R y U2 R' U
6 HTM · 6 STM · 7 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U' first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
x U' B y' U2 B' U' B
6 HTM · 6 STM · 7 QTM
2-gen
rotation
<U,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
y2 M B' x B' x' B M'
7 HTM · 5 STM · 7 QTM
2-gen
rotation
<B,M>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
x U' B2 y B U' B' U2
6 HTM · 6 STM · 8 QTM
2-gen
rotation
<U,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
R U R2 F R F2 U' F
8 HTM · 8 STM · 10 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
R U' R' F' U F2 R' F' R
9 HTM · 9 STM · 10 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
Do U' first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y' B U B2 R B R2 U' R
8 HTM · 8 STM · 10 QTM
3-gen
rotation
<U,R,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
y' B U' B' R' U R2 B' R' B
9 HTM · 9 STM · 10 QTM
3-gen
rotation
<U,R,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
R U R' U' F' U F2 R' F' R
10 HTM · 10 STM · 11 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
R U' R' U R' F R F2 U' F
10 HTM · 10 STM · 11 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
Do U' first (AUF) on the case as drawn. · Cubemuch
x U2 L U L' y' L2 U
6 HTM · 6 STM · 8 QTM
2-gen
rotation
<U,L>
One hand: needs L, B, S or E
Cubemuch
(U2) first, then:
y2 L U L2 B L B2 U' B
8 HTM · 8 STM · 10 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
y' B U' B' U B' R B R2 U' R
10 HTM · 10 STM · 11 QTM
3-gen
rotation
<U,R,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
R U x R2 U R y U2 R' U
8 HTM · 8 STM · 10 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y F U F2 L F L2 U' L
8 HTM · 8 STM · 10 QTM
3-gen
rotation
<U,F,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y' B U B' U' R' U R2 B' R' B
10 HTM · 10 STM · 11 QTM
3-gen
rotation
<U,R,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
R U' R' U x R' U R y U2 R' U
10 HTM · 10 STM · 11 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U' first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
y2 B' Lw' y Lw2 B Lw' B
6 HTM · 6 STM · 7 QTM
2-gen
rotation
<L,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
y L' y' U L' U L y U L
7 HTM · 7 STM · 7 QTM
2-gen
rotation
<U,L>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
y L' y' U' L' U L y U' L
7 HTM · 7 STM · 7 QTM
2-gen
rotation
<U,L>
One hand: needs L, B, S or E
Cubemuch
(U') first, then:
y L' y' U' L' U' L y U L
7 HTM · 7 STM · 7 QTM
2-gen
rotation
<U,L>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
y2 Rw' B' y2 Rw B' Rw' y2 B Rw
7 HTM · 7 STM · 7 QTM
2-gen
rotation
<R,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch

How this case is verified

The case is the source's setup, checked against the source's case image. Setup: F' U Rw' F2 Rw F U. Every algorithm above was run by our logic engine from that state and reaches "els".