ELS E2

ELS
Find the slot's edge and count the bad edges in the top layer.
Your status
Recognition & spaced review

Algorithms (29)

B L U L' U' B'
My choice
6 HTM · 6 STM · 6 QTM
3-gen
rotationless
<U,L,B>
One hand: needs L, B, S or E
Cubemuch
B' R' U' R U B
6 HTM · 6 STM · 6 QTM
3-gen
rotationless
<U,R,B>
One hand: needs L, B, S or E
Cubemuch
(U) first, then:
L' B' U' B U L
6 HTM · 6 STM · 6 QTM
3-gen
rotationless
<U,L,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
L F U F' U' L'
6 HTM · 6 STM · 6 QTM
3-gen
rotationless
<U,F,L>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
R' F' U' F U R
6 HTM · 6 STM · 6 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
y B L U L' U' B'
6 HTM · 6 STM · 6 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
R U R' U' x R' U R U'
8 HTM · 8 STM · 8 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Cubemuch
R' U' R U x' R U' R' U
8 HTM · 8 STM · 8 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Cubemuch
B L U L' B' U B U2 B'
9 HTM · 9 STM · 10 QTM
3-gen
rotationless
<U,L,B>
One hand: needs L, B, S or E
Cubemuch
B' R' U' R B U' B' U2 B
9 HTM · 9 STM · 10 QTM
3-gen
rotationless
<U,R,B>
One hand: needs L, B, S or E
Cubemuch
(U) first, then:
B L' B' U' B U L U' B'
9 HTM · 9 STM · 9 QTM
3-gen
rotationless
<U,L,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
B' R B U B' U' R' U B
9 HTM · 9 STM · 9 QTM
3-gen
rotationless
<U,R,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
L U L' U' x' L' U L U'
8 HTM · 8 STM · 8 QTM
2-gen
rotation
<U,L>
One hand: needs L, B, S or E
Cubemuch
L' U' L U x L U' L' U
8 HTM · 8 STM · 8 QTM
2-gen
rotation
<U,L>
One hand: needs L, B, S or E
Cubemuch
B L U L' U B' U' B U' B'
10 HTM · 10 STM · 10 QTM
3-gen
rotationless
<U,L,B>
One hand: needs L, B, S or E
Cubemuch
B' R' U' R U' B U B' U B
10 HTM · 10 STM · 10 QTM
3-gen
rotationless
<U,R,B>
One hand: needs L, B, S or E
Cubemuch
(U) first, then:
L y L U L' y' U' L'
6 HTM · 6 STM · 6 QTM
2-gen
rotation
<U,L>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
R' y' R' U' R y U R
6 HTM · 6 STM · 6 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U first (AUF) on the case as drawn. · Cubemuch
y2 F R U R' U' F'
6 HTM · 6 STM · 6 QTM
3-gen
rotation
<U,R,F>
One hand: R, U and M with F or D
Cubemuch
(U) first, then:
L' y' L' U' L y U L
6 HTM · 6 STM · 6 QTM
2-gen
rotation
<U,L>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
R y R U R' y' U' R'
6 HTM · 6 STM · 6 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U first (AUF) on the case as drawn. · Cubemuch
B y B U B' y' U' B'
6 HTM · 6 STM · 6 QTM
2-gen
rotation
<U,B>
One hand: needs L, B, S or E
Cubemuch
B' y' B' U' B y U B
6 HTM · 6 STM · 6 QTM
2-gen
rotation
<U,B>
One hand: needs L, B, S or E
Cubemuch
(U) first, then:
y R B' R' U' R U B U' R'
9 HTM · 9 STM · 9 QTM
3-gen
rotation
<U,R,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
y' L' B L U L' U' B' U L
9 HTM · 9 STM · 9 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
y' L' B' U' B L U' L' U2 L
9 HTM · 9 STM · 10 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Cubemuch
y R B U B' R' U R U2 R'
9 HTM · 9 STM · 10 QTM
3-gen
rotation
<U,R,B>
One hand: needs L, B, S or E
Cubemuch
(U) first, then:
y R' F R U R' U' F' U R
9 HTM · 9 STM · 9 QTM
3-gen
rotation
<U,R,F>
One hand: R, U and M with F or D
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
y' L F' L' U' L U F U' L'
9 HTM · 9 STM · 9 QTM
3-gen
rotation
<U,F,L>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch

How this case is verified

The case is the source's setup, checked against the source's case image. Setup: B U L U' L' B'. Every algorithm above was run by our logic engine from that state and reaches "els".