3 non-adjacent corners - Rotate U/F/L, U/F/R, and U/BL/BR C
OC: pairs and triples
Match the case drawing, including the side colours and the pieces already solved; hold the puzzle as drawn.
Your status
Algorithms (6)
R U R' U2 R U2 R'
My choice
7 HTM · 7 STM · 9 QTM
2-gen
rotationless
<U,R>
Cubemuch
Uv L' U2' L U L' U L Dv
7 HTM · 7 STM · 8 QTM
2-gen
rotation
<U,L>
Cubemuch
(U) first, then:
L' U2' L U L' U L
7 HTM · 7 STM · 8 QTM
2-gen
rotationless
<U,L>
Do U first on the case as drawn. · Cubemuch
Dv R' U2' R U R' U R Uv
7 HTM · 7 STM · 8 QTM
2-gen
rotation
<U,R>
Cubemuch
(U') first, then:
R' U2' R U R' U R
7 HTM · 7 STM · 8 QTM
2-gen
rotationless
<U,R>
Do U' first on the case as drawn. · Cubemuch
(U) first, then:
U2' R' U2' R U R' U R
8 HTM · 8 STM · 10 QTM
2-gen
rotationless
<U,R>
Do U first on the case as drawn. · Cubemuch
How this case is verified
The source's case image defines this case; its setup is reconstructed and checked against that independent pattern. Setup: Dv' L' U' L U' L' U2 L Uv'. Every algorithm above was run by our logic engine from that state and reaches "f2l-oll", keeping first-layers.