ZBLL U 61
2GLL
ZBLL U
The corners need no swap, so read the corner orientation shape first, as for ZBLL, then the edges.
Your status
Algorithms (7)
(U2) first, then:
y' R' U' R U R' U R U2 R' U R U2 R' U' R
My choice
15 HTM · 15 STM · 17 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 11 votes
(U2) first, then:
y2 R U R' U R U2 R' U R U2 R' U' R U' R'
15 HTM · 15 STM · 17 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 8 votes
(U2) first, then:
U2 R U R' U R U2 R' U R U2 R' U' R U' R'
16 HTM · 16 STM · 19 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 0 votes
R U R' U R U2 R' U R U2 R' U' R U' R'
15 HTM · 15 STM · 17 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Cubemuch
R U R' U R U2 R' y R U2 R' U' R U' R'
14 HTM · 14 STM · 16 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Cubemuch
(U') first, then:
x2 Rw' y2 U Rw2 U2 Rw U' x Rw' U x' U2 Rw2 y2 U'
Rw
12 HTM · 12 STM · 16 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U' first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
L U L' U L U2 L' U L U2 L' U' L U' L'
15 HTM · 15 STM · 17 QTM
2-gen
rotationless
<U,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 1 votes
How this case is verified
The case is the source's setup, checked against the source's case image. Setup: U2 R U R' U R U2' R' U' R U2' R' U' R U' R' y2' U2. Every algorithm above was run by our logic engine from that state and reaches "pll-solved", keeping f2l.