ELS E5 (50)

OLS-FE
Spot the flipped edge in the slot, then read the last layer's orientation.
Your status
Recognition & spaced review

Algorithms (21)

(U') first, then:
R U R' U' F' L' U' L U' L' U L U' F
My choice
14 HTM · 14 STM · 14 QTM
rotationless
<U,R,F,L>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
F' U' F U R B U B' U B U' B' U R'
14 HTM · 14 STM · 14 QTM
rotationless
<U,R,F,B>
One hand: needs L, B, S or E
Cubemuch
(U') first, then:
R U' R' U F' U2 F R U R B' R' B R'
14 HTM · 14 STM · 15 QTM
rotationless
<U,R,F,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
F' U F R U R' U F' U2 F U' R U' R'
14 HTM · 14 STM · 15 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
R U' R' F' U' F U' R U2 R' U F' U F
14 HTM · 14 STM · 15 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
Do U first (AUF) on the case as drawn. · Cubemuch
y' R' U' R U B L U L' U L U' L' U B'
14 HTM · 14 STM · 14 QTM
rotation
<U,R,L,B>
One hand: needs L, B, S or E
Cubemuch
(U') first, then:
y' Lw2 B Lw2 B Lw' U2 Lw B' Lw' B' U Lw
12 HTM · 12 STM · 15 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
y' B U' B' R' U' R U' B U2 B' U R' U R
14 HTM · 14 STM · 15 QTM
3-gen
rotation
<U,R,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
L' B D L' D F D B R B' D L2 B'
13 HTM · 13 STM · 14 QTM
rotationless
<R,F,D,L,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
y' B U' B' U R' U2 R B U B L' B' L B'
14 HTM · 14 STM · 15 QTM
rotation
<U,R,L,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y' R' U R B U B' U R' U2 R U' B U' B'
14 HTM · 14 STM · 15 QTM
3-gen
rotation
<U,R,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
y L' U' L U F R U R' U R U' R' U F'
14 HTM · 14 STM · 14 QTM
rotation
<U,R,F,L>
One hand: needs L, B, S or E
Cubemuch
(U') first, then:
y' B U B' U' Lw' U' B' U B' U' B U B' Lw
14 HTM · 14 STM · 14 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
y2 L U L' U' B' R' U' R U' R' U R U' B
14 HTM · 14 STM · 14 QTM
rotation
<U,R,L,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
y2 Rw2 B' Rw2 B' Rw U2 Rw' B Rw B U' Rw'
12 HTM · 12 STM · 15 QTM
3-gen
rotation
<U,R,B>
One hand: needs L, B, S or E
Cubemuch
(U) first, then:
z U' B Rw B' Rw B Rw U B U' Rw U2 B'
13 HTM · 13 STM · 14 QTM
3-gen
rotation
<U,R,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y2 B' U B L U L' U B' U2 B U' L U' L'
14 HTM · 14 STM · 15 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
z B U' Rw' U Rw' U' Rw' B' U' B Rw' B2 U
13 HTM · 13 STM · 14 QTM
3-gen
rotation
<U,R,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
y2 B' U' B U Rw U B U' B U B' U' B Rw'
14 HTM · 14 STM · 14 QTM
3-gen
rotation
<U,R,B>
One hand: needs L, B, S or E
Cubemuch
(U) first, then:
Lw y2 U Lw B' Lw U Lw2 B' y U2 B U B2
12 HTM · 12 STM · 15 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y2 B' Lw' y U' B U' B' U2 x' Lw B2 U' B' U2
12 HTM · 12 STM · 15 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch

How this case is verified

The case is the source's setup, checked against the source's case image. Setup: R U' B U B' U' B U' B' R' U' F' U F. Every algorithm above was run by our logic engine from that state and reaches "f2l-oll".