ELS R2
ELS
Find the slot's edge and count the bad edges in the top layer.
Your status
Algorithms (24)
(U2) first, then:
F' L' U' L F
My choice
5 HTM · 5 STM · 5 QTM
3-gen
rotationless
<U,F,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
F' Rw' F' Rw F
5 HTM · 5 STM · 5 QTM
2-gen
rotationless
<R,F>
One hand: R, U and M with F or D
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
Rw U' Rw' U' Rw U Rw'
7 HTM · 7 STM · 7 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y2 B' Lw' B' Lw B
5 HTM · 5 STM · 5 QTM
2-gen
rotation
<L,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
F' L F U F' U' L' F
8 HTM · 8 STM · 8 QTM
3-gen
rotationless
<U,F,L>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
F' R' F' U' F U R F
8 HTM · 8 STM · 8 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
Do U first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
F' U2 F B' R U' R' U B
9 HTM · 9 STM · 10 QTM
rotationless
<U,R,F,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
y L' B L U L' U' B' L
8 HTM · 8 STM · 8 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
R y R U' R' y' U' R'
6 HTM · 6 STM · 6 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U' first (AUF) on the case as drawn. · Cubemuch
F' L' U' L F U F' U' F
9 HTM · 9 STM · 9 QTM
3-gen
rotationless
<U,F,L>
One hand: needs L, B, S or E
Cubemuch
F' L' U' L F U' F' U F
9 HTM · 9 STM · 9 QTM
3-gen
rotationless
<U,F,L>
One hand: needs L, B, S or E
Cubemuch
(U) first, then:
y' R' U' R y R U R'
6 HTM · 6 STM · 6 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
F' L F U F' U' L' U' F
9 HTM · 9 STM · 9 QTM
3-gen
rotationless
<U,F,L>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
F' R' F' U' F U R U F
9 HTM · 9 STM · 9 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
Do U' first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
y' R' U R y R U R'
6 HTM · 6 STM · 6 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U' first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
y' R' B' R' U' R U B R
8 HTM · 8 STM · 8 QTM
3-gen
rotation
<U,R,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
F' U2 L F U F' U' L' F
9 HTM · 9 STM · 10 QTM
3-gen
rotationless
<U,F,L>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
F' U2 R' F' U' F U R F
9 HTM · 9 STM · 10 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
Do U' first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
y' R' F R U R' U' F' R
8 HTM · 8 STM · 8 QTM
3-gen
rotation
<U,R,F>
One hand: R, U and M with F or D
Do U' first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y' R' U2 R y R U' R'
6 HTM · 6 STM · 7 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y' R' U2 R L' B U' B' U L
9 HTM · 9 STM · 10 QTM
rotation
<U,R,L,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y L' U2 L R' F U' F' U R
9 HTM · 9 STM · 10 QTM
rotation
<U,R,F,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y2 B' U2 B F' L U' L' U F
9 HTM · 9 STM · 10 QTM
rotation
<U,F,L,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y2 B' U2 B y2 B' y' B U' B' y U B
9 HTM · 9 STM · 10 QTM
2-gen
rotation
<U,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
How this case is verified
The case is the source's setup, checked against the source's case image. Setup: F' Rw' F Rw F U2. Every algorithm above was run by our logic engine from that state and reaches "els".