ELS E1

ELS
Find the slot's edge and count the bad edges in the top layer.
Your status
Recognition & spaced review

Algorithms (77)

(U2) first, then:
F U R U' R' F'
My choice
6 HTM · 6 STM · 6 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
R' Dw' L' U Rw Dw
6 HTM · 6 STM · 6 QTM
rotationless
<U,R,D,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
R' U' F' U F R
6 HTM · 6 STM · 6 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
R U' B U B' U R'
7 HTM · 7 STM · 7 QTM
3-gen
rotationless
<U,R,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
R B U2 B' U2 R'
6 HTM · 6 STM · 8 QTM
3-gen
rotationless
<U,R,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
R U2 B U2 B' R'
6 HTM · 6 STM · 8 QTM
3-gen
rotationless
<U,R,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
R U' B U' B' U R'
7 HTM · 7 STM · 7 QTM
3-gen
rotationless
<U,R,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
F' U L' U L U' F
7 HTM · 7 STM · 7 QTM
3-gen
rotationless
<U,F,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
F' U L' U' L U' F
7 HTM · 7 STM · 7 QTM
3-gen
rotationless
<U,F,L>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
R U B U B' U2 R'
7 HTM · 7 STM · 8 QTM
3-gen
rotationless
<U,R,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
F' U' L' U' L U2 F
7 HTM · 7 STM · 8 QTM
3-gen
rotationless
<U,F,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y' B' U' R' U R B
6 HTM · 6 STM · 6 QTM
3-gen
rotation
<U,R,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y' R U B U' B' R'
6 HTM · 6 STM · 6 QTM
3-gen
rotation
<U,R,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
R' D' E' L' U L F
8 HTM · 7 STM · 8 QTM
rotationless
<U,R,F,D,L,E>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y' B L U2 L' U2 B'
6 HTM · 6 STM · 8 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y F' U' L' U L F
6 HTM · 6 STM · 6 QTM
3-gen
rotation
<U,F,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
L F R' F R F2 L'
7 HTM · 7 STM · 8 QTM
3-gen
rotationless
<R,F,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
x' R F2 U F2 U' R'
6 HTM · 6 STM · 8 QTM
3-gen
rotation
<U,R,F>
One hand: R, U and M with F or D
Do U first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
x' R U F2 U' F2 R'
6 HTM · 6 STM · 8 QTM
3-gen
rotation
<U,R,F>
One hand: R, U and M with F or D
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
B' R' F R' F' R2 B
7 HTM · 7 STM · 8 QTM
3-gen
rotationless
<R,F,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
B' U2 B U B' R' U R B
9 HTM · 9 STM · 10 QTM
3-gen
rotationless
<U,R,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y L U F U' F' L'
6 HTM · 6 STM · 6 QTM
3-gen
rotation
<U,F,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y' R Dw L U' Rw' Dw'
6 HTM · 6 STM · 6 QTM
rotation
<U,R,D,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
B U2 B' U' B L U' L' B'
9 HTM · 9 STM · 10 QTM
3-gen
rotationless
<U,L,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
x' D R2 U' R' U R' D'
7 HTM · 7 STM · 8 QTM
3-gen
rotation
<U,R,D>
One hand: R, U and M with F or D
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
R' F2 L F L' F R
7 HTM · 7 STM · 8 QTM
3-gen
rotationless
<R,F,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y' Lw U2 L' U' L U' Lw'
7 HTM · 7 STM · 8 QTM
2-gen
rotation
<U,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y' Fw' L' U' L U Fw
6 HTM · 6 STM · 6 QTM
3-gen
rotation
<U,F,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y' L' B' R B' R' B2 L
7 HTM · 7 STM · 8 QTM
3-gen
rotation
<R,L,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y' x' R F U F' U' R'
6 HTM · 6 STM · 6 QTM
3-gen
rotation
<U,R,F>
One hand: R, U and M with F or D
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y F R U2 R' U2 F'
6 HTM · 6 STM · 8 QTM
3-gen
rotation
<U,R,F>
One hand: R, U and M with F or D
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
y F U2 R U2 R' F'
6 HTM · 6 STM · 8 QTM
3-gen
rotation
<U,R,F>
One hand: R, U and M with F or D
Do U first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y2 L' U' B' U B L
6 HTM · 6 STM · 6 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y' R B2 L' B' L B' R'
7 HTM · 7 STM · 8 QTM
3-gen
rotation
<R,L,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y' R' F' U2 F U2 R
6 HTM · 6 STM · 8 QTM
3-gen
rotation
<U,R,F>
One hand: R, U and M with F or D
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
y' R' U2 F' U2 F R
6 HTM · 6 STM · 8 QTM
3-gen
rotation
<U,R,F>
One hand: R, U and M with F or D
Do U' first (AUF) on the case as drawn. · Cubemuch
L' y' U' L' U L y L
6 HTM · 6 STM · 6 QTM
2-gen
rotation
<U,L>
One hand: needs L, B, S or E
Cubemuch
(U) first, then:
R y U R U' R' y' R'
6 HTM · 6 STM · 6 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
L y U L U' L' y' L'
6 HTM · 6 STM · 6 QTM
2-gen
rotation
<U,L>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
R' y' U' R' U R y R
6 HTM · 6 STM · 6 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · Cubemuch
B y U B U' B' y' B'
6 HTM · 6 STM · 6 QTM
2-gen
rotation
<U,B>
One hand: needs L, B, S or E
Cubemuch
(U) first, then:
B' y' U' B' U B y B
6 HTM · 6 STM · 6 QTM
2-gen
rotation
<U,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y' R U y' L U' L' B'
6 HTM · 6 STM · 6 QTM
rotation
<U,R,L,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
B L' B' U' B U L2 U' L' B'
10 HTM · 10 STM · 11 QTM
3-gen
rotationless
<U,L,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
B' R B U B' U' R2 U R B
10 HTM · 10 STM · 11 QTM
3-gen
rotationless
<U,R,B>
One hand: needs L, B, S or E
Cubemuch
(U2) first, then:
y' x' U' F' R' F R U
6 HTM · 6 STM · 6 QTM
3-gen
rotation
<U,R,F>
One hand: R, U and M with F or D
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y2 L' B2 R B R' B L
7 HTM · 7 STM · 8 QTM
3-gen
rotation
<R,L,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y2 L F U2 F' U2 L'
6 HTM · 6 STM · 8 QTM
3-gen
rotation
<U,F,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y2 Rw' U2 R U R' U Rw
7 HTM · 7 STM · 8 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
R y R U2 R' y' U2 R'
6 HTM · 6 STM · 8 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
R y U2 R U2 R' y' R'
6 HTM · 6 STM · 8 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y L F2 R' F' R F' L'
7 HTM · 7 STM · 8 QTM
3-gen
rotation
<R,F,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y2 R B L' B L B2 R'
7 HTM · 7 STM · 8 QTM
3-gen
rotation
<R,L,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y R' F' L F' L' F2 R
7 HTM · 7 STM · 8 QTM
3-gen
rotation
<R,F,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y' B' R2 F R F' R B
7 HTM · 7 STM · 8 QTM
3-gen
rotation
<R,F,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y' L' U2 L U L' B' U B L
9 HTM · 9 STM · 10 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y' x' D R U' R U R2 D'
7 HTM · 7 STM · 8 QTM
3-gen
rotation
<U,R,D>
One hand: R, U and M with F or D
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y2 L' D' E' R' U R B
8 HTM · 7 STM · 8 QTM
rotation
<U,R,D,L,B,E>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
y R U2 R' U' R B U' B' R'
9 HTM · 9 STM · 10 QTM
3-gen
rotation
<U,R,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y z F' R' U' R U F
6 HTM · 6 STM · 6 QTM
3-gen
rotation
<U,R,F>
One hand: R, U and M with F or D
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
z F' R2 U' R2 U F
6 HTM · 6 STM · 8 QTM
3-gen
rotation
<U,R,F>
One hand: R, U and M with F or D
Do U' first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
z F' U' R2 U R2 F
6 HTM · 6 STM · 8 QTM
3-gen
rotation
<U,R,F>
One hand: R, U and M with F or D
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y z U R F R' F' U'
6 HTM · 6 STM · 6 QTM
3-gen
rotation
<U,R,F>
One hand: R, U and M with F or D
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
y' L U2 L' U' L F U' F' L'
9 HTM · 9 STM · 10 QTM
3-gen
rotation
<U,F,L>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y x D L U' L U L2 D'
7 HTM · 7 STM · 8 QTM
3-gen
rotation
<U,D,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y x' D' L2 U L U' L D
7 HTM · 7 STM · 8 QTM
3-gen
rotation
<U,D,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y R' U2 R U R' F' U F R
9 HTM · 9 STM · 10 QTM
3-gen
rotation
<U,R,F>
One hand: R, U and M with F or D
Do U2 first (AUF) on the case as drawn. · Cubemuch
y' L' B L U L' U' B2 U B L
10 HTM · 10 STM · 11 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Cubemuch
(U') first, then:
y Rw' y Rw' y Rw' U Rw U
6 HTM · 6 STM · 6 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U' first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y' Lw y' Lw y' Lw U' Lw' U'
6 HTM · 6 STM · 6 QTM
2-gen
rotation
<U,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
y R B' R' U' R U B2 U' B' R'
10 HTM · 10 STM · 11 QTM
3-gen
rotation
<U,R,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
y Lw U L' U L U' L' U L U2 Lw'
11 HTM · 11 STM · 12 QTM
2-gen
rotation
<U,L>
One hand: needs L, B, S or E
Cubemuch
(U2) first, then:
B' U2 B U B' y' B' U B y B
9 HTM · 9 STM · 10 QTM
2-gen
rotation
<U,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
B U2 B' U' B y B U' B' y' B'
9 HTM · 9 STM · 10 QTM
2-gen
rotation
<U,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y2 x D L2 U' L' U L' D'
7 HTM · 7 STM · 8 QTM
3-gen
rotation
<U,D,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y2 x' D' L' U L' U' L2 D
7 HTM · 7 STM · 8 QTM
3-gen
rotation
<U,D,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y' x' U' R U' Lw' R' U R U R' U' Lw U2 F'
13 HTM · 13 STM · 14 QTM
rotation
<U,R,F,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch

How this case is verified

The case is the source's setup, checked against the source's case image. Setup: F R U R' U' F' U2. Every algorithm above was run by our logic engine from that state and reaches "els".