EJLS RFD00
EJLS
See which way the slot's corner is twisted, then read the top corners.
Your status
Algorithms (35)
(U') first, then:
B' R U' R' B R U' B' U2 B U' R'
My choice
12 HTM · 12 STM · 13 QTM
3-gen
rotationless
<U,R,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
D' Rw U2 Rw' D R U2 R U R2
10 HTM · 10 STM · 13 QTM
3-gen
rotationless
<U,R,D>
One hand: R, U and M with F or D
Do U' first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
L' R U R' U' L R U2 R' U' R U R'
13 HTM · 13 STM · 14 QTM
3-gen
rotationless
<U,R,L>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
x U2 L B' U2 B' U2 B L' B U2
10 HTM · 10 STM · 14 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
D' L2 U L U2 L D R' F2 R
10 HTM · 10 STM · 13 QTM
rotationless
<U,R,F,D,L>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
R2 D R' U' R D' R2 U' R U2 R'
11 HTM · 11 STM · 14 QTM
3-gen
rotationless
<U,R,D>
One hand: R, U and M with F or D
Do U' first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
R2 U R2 U R2 U L' U R2 U' L
11 HTM · 11 STM · 15 QTM
3-gen
rotationless
<U,R,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
F2 L U' F2 U' F2 U L' U F2
10 HTM · 10 STM · 14 QTM
3-gen
rotationless
<U,F,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
R U' R' U R U' R2 F' R U R U' R' F
14 HTM · 14 STM · 15 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
Cubemuch
y L' U' B U2 B' U' L B L' U' L B'
12 HTM · 12 STM · 13 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Cubemuch
(U) first, then:
R2 U R2 U2 L U' R2 U L' U R2
11 HTM · 11 STM · 16 QTM
3-gen
rotationless
<U,R,L>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
z' U2 L B' L U2 L' U2 L' B U2
10 HTM · 10 STM · 14 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
R U' R' U2 R F U F' U F U2 F' R'
13 HTM · 13 STM · 15 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
x R U2 R' U' R U' R' L' U2 L U L' U L
14 HTM · 14 STM · 16 QTM
3-gen
rotation
<U,R,L>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
R' U R' U R' U' R2 U2 R U' R2 U2 R
13 HTM · 13 STM · 17 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Cubemuch
(U2) first, then:
x U2 Rw U' Rw2 U' Rw2 U Rw' y' Rw x' U2
10 HTM · 10 STM · 14 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · Cubemuch
R2 U' R U2 R2 U' R' U R' U R' U R
13 HTM · 13 STM · 16 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Cubemuch
(U) first, then:
R U R2 U' R U' R' U2 R2 U R' U2 R U' R'
15 HTM · 15 STM · 19 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
y L' U' L' U' L U' R U' L' U R' U2 L2
13 HTM · 13 STM · 15 QTM
3-gen
rotation
<U,R,L>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
R U R U' R' U R' U R' U R' U' R2 U R'
15 HTM · 15 STM · 16 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
R U' R U R' U' R2 U R' U R2 U' R2 U' R
15 HTM · 15 STM · 18 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Do U first (AUF) on the case as drawn. · Cubemuch
R2 U' R' U2 R2 U R' U2 R U R2 U2 R'
13 HTM · 13 STM · 19 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Cubemuch
y' R U R' U R' U R' U' R2 U2 R U' R2
13 HTM · 13 STM · 16 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Cubemuch
(U) first, then:
B R B' R B R2 B' F' R' F R' F' R2 F
14 HTM · 14 STM · 16 QTM
3-gen
rotationless
<R,F,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
R y R U' R U2 R' U' R U' R2 y' U' R'
12 HTM · 12 STM · 14 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
y' R U2 R2 U' R U2 R2 U' R' U R' U R'
13 HTM · 13 STM · 17 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U' first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
R' F2 R2 U R' F2 R U' R2 F2 R2 U' R'
13 HTM · 13 STM · 19 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
y L' U2 L' U' L U' L' U2 L U2 L U L' U L
15 HTM · 15 STM · 18 QTM
2-gen
rotation
<U,L>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
x2 Lw2 y U Lw' x U Lw2 U' Lw2 U' Lw U2
10 HTM · 10 STM · 14 QTM
2-gen
rotation
<U,L>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
R2 U2 R' F2 R' U' R2 U' R2 U R' F2 R
13 HTM · 13 STM · 19 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
Do U first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
y' R' U2 R2 U R U2 R' U R2 U2 R' U' R2
13 HTM · 13 STM · 19 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U' first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y Rw U2 Rw' z Rw y Rw U2 x' Rw U Rw2 U'
10 HTM · 10 STM · 13 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
R U2 R U2 R' U2 R2 U2 R U2 R U R2 U' R2
15 HTM · 15 STM · 23 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Do U first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
y L' y' U' L2 U' L U' L' U2 L U' L y L
12 HTM · 12 STM · 14 QTM
2-gen
rotation
<U,L>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
y2 B2 U B U2 B x2 U B' y B2 y' B U'
10 HTM · 10 STM · 13 QTM
2-gen
rotation
<U,B>
One hand: needs L, B, S or E
Cubemuch
How this case is verified
The case is the source's setup, checked against the source's case image. Setup: R2 U' R' U2 R' D' Rw U2 Rw' D U. Every algorithm above was run by our logic engine from that state and reaches "f2l-oll".