EJLS FDR00

EJLS
See which way the slot's corner is twisted, then read the top corners.
Your status
Recognition & spaced review

Algorithms (35)

(U2) first, then:
R U B' U2 B U R' B' R U R' B
My choice
12 HTM · 12 STM · 13 QTM
3-gen
rotationless
<U,R,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
R2 U' R' U2 R' D' Rw U2 Rw' D
10 HTM · 10 STM · 13 QTM
3-gen
rotationless
<U,R,D>
One hand: R, U and M with F or D
Do U2 first (AUF) on the case as drawn. · Cubemuch
R2 B' U R2 U R2 U' B U' R2
10 HTM · 10 STM · 14 QTM
3-gen
rotationless
<U,R,B>
One hand: needs L, B, S or E
Cubemuch
(U') first, then:
R U' R' U R U2 R' L' U R U' L R'
13 HTM · 13 STM · 14 QTM
3-gen
rotationless
<U,R,L>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
Uw R2 U' R' U2 R' Uw' F R2 F'
10 HTM · 10 STM · 13 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
Do U first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
x U2 B' L B' U2 B U2 B L' U2
10 HTM · 10 STM · 14 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
D B2 U' B' U2 B' D' F R2 F'
10 HTM · 10 STM · 13 QTM
rotationless
<U,R,F,D,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
U R2 U' R' U2 R' D' L F2 L' D
11 HTM · 11 STM · 14 QTM
rotationless
<U,R,F,D,L>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
R U2 R' U R2 D R' U R D' R2
11 HTM · 11 STM · 14 QTM
3-gen
rotationless
<U,R,D>
One hand: R, U and M with F or D
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
y B L' U L B' L' U B U2 B' U L
12 HTM · 12 STM · 13 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
R U R U R' U L' U R U' L U2 R2
13 HTM · 13 STM · 15 QTM
3-gen
rotationless
<U,R,L>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
x U2 x' U' Rw x U' Rw2 U Rw2 U Rw' U2
10 HTM · 10 STM · 14 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U' first (AUF) on the case as drawn. · Cubemuch
z' U2 B' L U2 L U2 L' B L' U2
10 HTM · 10 STM · 14 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Cubemuch
F' U F U2 F' R' U' R U' R' U2 R F
13 HTM · 13 STM · 15 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
Cubemuch
(U) first, then:
y' L R' U' R U L' R' U2 R U R' U' R
13 HTM · 13 STM · 14 QTM
3-gen
rotation
<U,R,L>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
R U2 R' U R U2 R' U' R U' R' U' R U R'
15 HTM · 15 STM · 17 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Cubemuch
(U2) first, then:
R' U' R U' R U' R U R2 U2 R' U R2
13 HTM · 13 STM · 16 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
x L' U' L U' L' U2 L R U R' U R U2 R'
14 HTM · 14 STM · 16 QTM
3-gen
rotation
<U,R,L>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
R' U2 R2 U R' U2 R2 U R U' R U' R
13 HTM · 13 STM · 17 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Do U' first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
R U2 R U R' U R U2 R' U2 R' U' R U' R'
15 HTM · 15 STM · 18 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
R U2 R U R' U' R' U R U2 R U2 R' U R'
15 HTM · 15 STM · 18 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Do U first (AUF) on the case as drawn. · Cubemuch
y L2 U' L2 U' L2 U' R U' L2 U R'
11 HTM · 11 STM · 15 QTM
3-gen
rotation
<U,R,L>
One hand: needs L, B, S or E
Cubemuch
(U) first, then:
y L2 U' L2 U2 R' U L2 U' R U' L2
11 HTM · 11 STM · 16 QTM
3-gen
rotation
<U,R,L>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
R U2 R2 U' R' U2 R U' R2 U2 R U R2
13 HTM · 13 STM · 19 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Do U' first (AUF) on the case as drawn. · Cubemuch
Lw' U2 Lw z' Lw' y' Lw' U2 x' Lw' U' Lw2 U
10 HTM · 10 STM · 13 QTM
2-gen
rotation
<U,L>
One hand: needs L, B, S or E
Cubemuch
(U') first, then:
R y U R2 U R' U R U2 R' U R' y' R'
12 HTM · 12 STM · 14 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U' first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
F' R2 F R F' R F B R2 B' R' B R' B'
14 HTM · 14 STM · 16 QTM
3-gen
rotationless
<R,F,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y' R U' R U' R U R2 U2 R' U R2 U2 R'
13 HTM · 13 STM · 17 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y' R2 U R' U2 R2 U R U' R U' R U' R'
13 HTM · 13 STM · 16 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · Cubemuch
y' B2 Rw' B Rw2 B Rw2 B' y B Rw' y Rw2
10 HTM · 10 STM · 14 QTM
2-gen
rotation
<R,B>
One hand: needs L, B, S or E
Cubemuch
y L' y' L' U L' U2 L U L' U L2 y U L
12 HTM · 12 STM · 14 QTM
2-gen
rotation
<U,L>
One hand: needs L, B, S or E
Cubemuch
(U2) first, then:
y' R2 U R U2 R2 U' R U2 R' U' R2 U2 R
13 HTM · 13 STM · 19 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
R2 U' R' U2 R' z2 U' x R U2 R' y R
10 HTM · 10 STM · 13 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
F2 U2 F R2 F U F2 U F2 U' F R2 F'
13 HTM · 13 STM · 19 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
F R2 F2 U' F R2 F' U F2 R2 F2 U F
13 HTM · 13 STM · 19 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
Do U first (AUF) on the case as drawn. · Cubemuch

How this case is verified

The case is the source's setup, checked against the source's case image. Setup: D' Rw U2 Rw' D R U2 R U R2 U2. Every algorithm above was run by our logic engine from that state and reaches "f2l-oll".