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8 cases · A4 portrait, 4 columns. Every card stays whole on a page.

Megaminx OC: pairs and triples

8 cases · every algorithm verified by the Cubology engine · cubology.app/megaminx/megaminx-layers/megaminx-oc23
3 adjacent corners - Rotate U/F/L, U/F/R, and U/L/BL C
7 HTM
(U) R U R' U R U2' R'
Uv R U R' U R U2' R' Dv
3 adjacent corners - Rotate U/F/L, U/F/R, and U/R/BR CC
7 HTM
(U2) R' U' R U' R' U2 R
(U2) Uv2 L' U' L U' L' U2 L Dv2
3 non-adjacent corners - Rotate U/F/L, U/F/R, and U/BL/BR C
7 HTM
R U R' U2 R U2 R'
Uv L' U2' L U L' U L Dv
3 non-adjacent corners - Rotate U/F/L, U/L/BL, and U/R/BR CC
7 HTM
R U2 R' U' R U' R'
(U2) Dv2 R U2 R' U' R U' R' Uv2
2 adjacent corners - Rotate U/F/L counterclockwise (CC) and U/F/R clockwise (C)
9 HTM
(U2') Dv2 R2' DR' R U2 R' DR R U2' R Uv2
(U) R2' DR' R U2 R' DR R U2' R
2 adjacent corners - Rotate U/F/R C and U/R/BR CC
8 HTM
(U2) R BR BL' BR' R' BR BL BR'
Dv2 R BR R' F R BR' R' F' Uv2
2 non-adjacent corners - Rotate U/F/L CC and U/R/BR C
8 HTM
(U2) R' F R BR' R' F' R BR
(U2) F R' F' L F R F' L'
2 non-adjacent corners - Rotate U/F/L C and U/R/BR CC
7 HTM
R U2 R' U R U2 R'
Dv R U2' R' U' R U2' R' Uv