4D

OLL with most edges oriented
4 4 corner CO
Match the case drawing, including the side colours and the pieces already solved; hold the puzzle as drawn.
Your status
Recognition & spaced review

Algorithms (6)

(U2) first, then:
R U2' R' U2' R U2 R' U2' R U' R'
My choice
11 HTM · 11 STM · 15 QTM
2-gen
rotationless
<U,R>
Do U2 first on the case as drawn. · Cubemuch
(U2) first, then:
Dv2 R' U2 R U2 R' U2' R U2 R' U R Uv2
11 HTM · 11 STM · 15 QTM
2-gen
rotation
<U,R>
Do U2 first on the case as drawn. · Cubemuch
(U) first, then:
U R U2' R' U2' R U2 R' U2' R U' R'
12 HTM · 12 STM · 16 QTM
2-gen
rotationless
<U,R>
Do U first on the case as drawn. · Cubemuch
(U2) first, then:
Uv2 R' U2' R U R' U R2 U R' U R U2' R' Dv2
13 HTM · 13 STM · 16 QTM
2-gen
rotation
<U,R>
Do U2 first on the case as drawn. · Cubemuch
(U') first, then:
R' U2' R U R' U R2 U R' U R U2' R'
13 HTM · 13 STM · 16 QTM
2-gen
rotationless
<U,R>
Do U' first on the case as drawn. · Cubemuch
(U) first, then:
R U R' U R U2' R' U2' R U R' U R U2' R'
15 HTM · 15 STM · 18 QTM
2-gen
rotationless
<U,R>
Do U first on the case as drawn. · Cubemuch

How this case is verified

The source's case image defines this case; its setup is reconstructed and checked against that independent pattern. Setup: Uv2' R' U' R U2' R' U2 R U2' R' U2' R Dv2' U2'. Every algorithm above was run by our logic engine from that state and reaches "f2l-oll", keeping first-layers.