Odd (case 4)
Notation
TCP odd
Odd
Match the case drawing, including the side colours and the pieces already solved; hold the puzzle as drawn.
Your status
Algorithms (6)
(R) first, then:
Rt R' BL L' R L BL' Lo L' R L R' Lo' Rt'
My choice
10 HTM · 10 STM · 10 QTM
3-gen
rotation
<BL,R,L>
Do R first on the case as drawn. · Cubemuch
(R) first, then:
Bo Ft BL R' L' R L BL' BRw' R L R' Lo' Ft' Fo
10 HTM · 10 STM · 10 QTM
rotation
<BL,BR,R,L>
Do R first on the case as drawn. · Cubemuch
(R) first, then:
Ft' Uo R' BL L' R L BL' Lo L' R L R' Lo' Do Ft
10 HTM · 10 STM · 10 QTM
3-gen
rotation
<BL,R,L>
Do R first on the case as drawn. · Cubemuch
(R) first, then:
Rt R' BL L' R L BL' Ft U' BR U BR' Ft' Rt'
10 HTM · 10 STM · 10 QTM
rotation
<BL,BR,U,R,L>
Do R first on the case as drawn. · Cubemuch
(R') first, then:
BR U' B' U' BL U BL' B U BR'
10 HTM · 10 STM · 10 QTM
rotationless
<BR,BL,U,B>
Do R' first on the case as drawn. · Cubemuch
(R) first, then:
F' D F BR' F' BR D' U F U'
10 HTM · 10 STM · 10 QTM
rotationless
<BR,U,F,D>
Do R first on the case as drawn. · Cubemuch
How this case is verified
The source's case image defines this case; its setup is reconstructed and checked against that independent pattern. Setup: Ro R Fo' Ft Lo R L' R' BRw BL L' R' L R BL' Ft' Bo' R'. Every algorithm above was run by our logic engine from that state and reaches "solved-up-to-r", keeping l3t-start.