Cockpit panel. The solve desk stays visible behind it.
Render engine
Every diagram is an SVG tree from @cubology/core, drawn with react-native-svg; the live view paints the same draw list on a canvas. Print this page (A4 or Letter) to check the print layout.
Live
Drag the puzzle to turn it around.
Views
Solved 3x3: top, net, 3D
Superflip from two corners
U R2 F B R B2 R U2 L B2 R U' D' R2 F R' L B2 U2 F2
3D: the default camera (UFR) and yaw 218 / pitch -31 (DBL)
3x3 cases (yellow on top; each diagram is the case the alg solves)
OLL 27 (Sune), OLL mask
R U R' U R U2 R'
T-perm, PLL mask, auto arrows
R U R' U' R' F R2 U' R' U' R U R' F'
Ua-perm, curved explicit arrows
R U' R U R U R U' R' U' R2
F2L, FR slot (3D and top)
U R U' R'
ZBLL mask
R U R' U R U2 R' U R' U' R U' R' U2 R
Roux CMLL mask
R U2 R' U' R U' R'
ZZ EOLine mask on a scramble (net)
F R' B' L2 U D' F2 R
Only edge-orientation stickers, centres and the DF/DB line are coloured.
Big cubes
4x4 OLL parity (top) and a scramble (3D)
2R2 B2 U2 2L U2 2R' U2 2R U2 F2 2R F2 2L' B2 2R2
5x5 scramble: top and 3D
Rw U2 3Fw' Lw D' 3Uw2 B Rw' Fw2 u M E'
2x2 and 7x7, 3D
Pyraminx
Face view and 3D view of a scramble
U L' B R' u l' r b'
L4E mask: face, top-down 3D, net
R' L R L'
Print: colour (black outlines, no lighting) and monochrome (white with patterns, masked ×)
T-perm: monochrome and colour print
R U R' U' R' F R2 U' R' U' R U R' F'
Scrambled net, monochrome
F R' B' L2 U D' F2 R
Pyraminx face and superflip 3D, monochrome