XN
Algorithms (3)
4Dw' 2R U 3L2 U' 2R' U 3L2 y'
My choice
12 HTM · 8 STM · 16 QTM
rotation
<U,R,D,L>
One hand: needs L, B, S or E
BLDDB, on 1 solver's sheet
3Dw' 2R U 3L2 U' 2R' U 3L2 U' 3Dw
14 HTM · 10 STM · 18 QTM
rotationless
<U,R,D,L>
One hand: needs L, B, S or E
BLDDB, on 1 solver's sheet
2L2 U2 2L' 3D 2L U2 2L' 3D' 2L'
16 HTM · 9 STM · 20 QTM
3-gen
rotationless
<U,D,L>
One hand: needs L, B, S or E
BLDDB, on 1 solver's sheet
How this case is verified
The case is the source's setup (or, where it has none, another source algorithm reversed). Setup: 3Dw' U 3L2 U' 2R U 3L2 U' 2R' 3Dw. Every algorithm above was run by our logic engine from that state and reaches "solved".