Kb

PLL parity
Adj Corner Swap
Compare the last layer's corners and dedges: if one of them needs an odd number of swaps to solve and the other an even number, it is PLL parity; if both need an odd number or both an even number, it is an ordinary 3x3 PLL.
Your status
Recognition & spaced review

Algorithms (3)

r2 F2 U2 r2 R2 U2 x R' D' R U2 R' D R r2 x' U'
My choice
15 HTM · 15 STM · 23 QTM
rotation
<U,R,F,D>
SpeedCubeDB, 1 votes
y' 3Rw U' L D2 L' U L D2 x' Lw2 U2 2L2 Uw2 2L2 Uw2
16 HTM · 14 STM · 26 QTM
rotation
<U,R,D,L>
SpeedCubeDB, 1 votes
y' 2R2 U2 2R2 u2 2R2 u2 x' R U' R D2 R' U R D2 R2 F'
19 HTM · 16 STM · 31 QTM
rotation
<U,R,F,D>
SpeedCubeDB, 0 votes

How this case is verified

The case is the source's setup, checked against the source's case image. Setup: U x r2 R' D' R U2 R' D R x' U2 R2 r2 U2 F2 r2. Every algorithm above was run by our logic engine from that state and reaches "pll-solved", keeping first-layers and oll-solved.