U (B)
OLL parity (1 flip)
2 Corners
Count the flipped dedges (one here), then read the corner shape as for OLL.
Your status
Algorithms (6)
2L 3L Rw2 B2 U2 Lw U2 Rw' U2 Rw U2 F2 Rw F2 Lw' B2
Rw2 2L' 3L'
My choice
23 HTM · 19 STM · 33 QTM
rotationless
<U,R,F,L,B>
One hand: needs L, B, S or E
Cubemuch
2L 3L Rw' U2 Rw U2 Rw U2 Rw2 F2 Rw' U2 Rw' U2 F2 Rw2
F2 2L' 3L'
23 HTM · 19 STM · 33 QTM
rotationless
<U,R,F,L>
One hand: needs L, B, S or E
Cubemuch
2L 3L Rw U2 x Rw U2 Rw U2 Rw' U2 Lw U2 Rw' U2 Rw
U2 Rw' U2 Rw' 2L' 3L'
25 HTM · 21 STM · 33 QTM
3-gen
rotation
<U,R,L>
One hand: needs L, B, S or E
Cubemuch
y2 2R2 U2 2R2 Uw2 2R2 Uw2 Rw U2 x Rw U2 Rw U2 Rw' U2
Lw U2 Rw' U2 Rw U2 Rw' U2 Rw'
26 HTM · 23 STM · 43 QTM
3-gen
rotation
<U,R,L>
One hand: needs L, B, S or E
Cubemuch
(U2) first, then:
U2 2L 3L Rw U2 x Rw U2 Rw U2 Rw' U2 Lw U2 Rw' U2
Rw U2 Rw' U2 Rw' 3L' 2L'
26 HTM · 22 STM · 35 QTM
3-gen
rotation
<U,R,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
R' L R 2R R 2R B2 2R' R' U2 2R' R' U2 B2 2R' R'
B2 R 2R B2 2R' R' B2 R 2R R 2R B2 U2 R L'
40 HTM · 31 STM · 49 QTM
rotationless
<U,R,L,B>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
How this case is verified
The case is the source's setup (or, where it has none, another source algorithm reversed). Setup: 3L 2L F2 Rw2 F2 U2 Rw U2 Rw F2 Rw2 U2 Rw' U2 Rw' U2 Rw 3L' 2L'. Every algorithm above was run by our logic engine from that state and reaches "oll-solved", keeping first-layers.