Antisune (BL)
OLL parity (1 flip)
1 Corner
Count the flipped dedges (one here), then read the corner shape as for OLL.
Your status
Algorithms (6)
Rw' U2 Rw' U2 Rw' U' R' Rw' U2 R2 U' Rw' U' Rw2 R' U'
Rw' U Rw'
My choice
19 HTM · 19 STM · 24 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Cubemuch
R' F R F' Rw U2 x Rw U2 Rw U2 Rw' U2 Lw U2 Rw'
U2 Rw U2 Rw' U2 Rw' R U' R'
24 HTM · 24 STM · 32 QTM
rotation
<U,R,F,L>
One hand: needs L, B, S or E
Cubemuch
R U2 R' U' R U' R' Rw U2 x Rw U2 Rw U2 Rw' U2
Lw U2 Rw' U2 Rw U2 Rw' U2 Rw'
24 HTM · 24 STM · 33 QTM
3-gen
rotation
<U,R,L>
One hand: needs L, B, S or E
Cubemuch
(U2) first, then:
U2 R' F R F' Rw U2 x Rw U2 Rw U2 Rw' U2 Lw U2
Rw' U2 Rw U2 Rw' U2 Rw' R U' R'
25 HTM · 25 STM · 34 QTM
rotation
<U,R,F,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
U2 R U2 R' U' R U' R' Rw U2 x Rw U2 Rw U2 Rw'
U2 Lw U2 Rw' U2 Rw U2 Rw' U2 Rw'
25 HTM · 25 STM · 35 QTM
3-gen
rotation
<U,R,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · Cubemuch
y' L 2L 3L R 2R R 2R B2 2R' R' U2 2R' R' U2 B2
2R' R' B2 R 2R B2 2R' R' B2 R 2R R 2R B2 L' U'
L U' 3L' 2L' L'
49 HTM · 36 STM · 57 QTM
rotation
<U,R,L,B>
One hand: needs L, B, S or E
Cubemuch
How this case is verified
The case is the source's setup (or, where it has none, another source algorithm reversed). Setup: R U R' Rw U2 Rw U2 Rw' U2 Rw U2 Lw' U2 Rw U2 Rw' U2 Rw' x' U2 Rw' F R' F' R. Every algorithm above was run by our logic engine from that state and reaches "oll-solved", keeping first-layers.