ZBLL U 32
ZZLL
ZBLL U
Read the corner orientation shape, then the corners' permutation, as for ZBLL; the edges are phased.
Your status
Algorithms (4)
(U') first, then:
y' R2 F' R U R' U' R' F R2 U' R' U2 R2 U R'
U R
My choice
17 HTM · 17 STM · 21 QTM
3-gen
rotation
<U,R,F>
One hand: R, U and M with F or D
Do U' first (AUF) on the case as drawn. · SpeedCubeDB, 6 votes
(U') first, then:
y R' B2 R2 U R' U R U' R2 B2 R U2 R U R'
15 HTM · 15 STM · 20 QTM
3-gen
rotation
<U,R,B>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · SpeedCubeDB, 5 votes
(U') first, then:
R U' R' U R U' L U L' U x' U2 R U2 R2 x
14 HTM · 14 STM · 17 QTM
3-gen
rotation
<U,R,L>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · SpeedCubeDB, 5 votes
(U') first, then:
R2 D' R U2 R' D R U2 R2 U R' U' R' F R2 U'
R' U' R U R' F'
22 HTM · 22 STM · 27 QTM
rotationless
<U,R,F,D>
One hand: R, U and M with F and D
Do U' first (AUF) on the case as drawn. · SpeedCubeDB, 4 votes
How this case is verified
The case is the source's setup, checked against the source's case image. Setup: U' R' U' R U' R2' U2' R U R2' F' R U R U' R' F R2' y U. Every algorithm above was run by our logic engine from that state and reaches "pll-solved", keeping f2l.