ZBLL T 32
ZZLL
ZBLL T
Read the corner orientation shape, then the corners' permutation, as for ZBLL; the edges are phased.
Your status
Algorithms (4)
(U2) first, then:
y2 R' U' R2 U R' F' R U R' U' R' F R2 U' R'
U' R' U R
My choice
19 HTM · 19 STM · 21 QTM
3-gen
rotation
<U,R,F>
One hand: R, U and M with F or D
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 11 votes
(U2) first, then:
R U R' U' R' U L' U2 R U' R' U2 L R2 U' R'
16 HTM · 16 STM · 19 QTM
3-gen
rotationless
<U,R,L>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 3 votes
(U2) first, then:
y' r U R' U' r' F R F' U R U R' U' R' F
R2 U' R' U' R U R' F'
23 HTM · 23 STM · 24 QTM
3-gen
rotation
<U,R,F>
One hand: R, U and M with F or D
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 2 votes
(U2) first, then:
y2 F R U' R' S U' R U f' U R2 F R F' R
16 HTM · 15 STM · 17 QTM
rotation
<U,R,F,S>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 2 votes
How this case is verified
The case is the source's setup, checked against the source's case image. Setup: U2 R' U' R U R U R2' F' R U R U' R' F R U' R2' U R y2' U2. Every algorithm above was run by our logic engine from that state and reaches "pll-solved", keeping f2l.