ZBLL Pi 32
ZZLL
ZBLL Pi
Read the corner orientation shape, then the corners' permutation, as for ZBLL; the edges are phased.
Your status
Algorithms (4)
(U') first, then:
y' R U R' U R U' R2 F R F' R U' R' F' U
F
My choice
16 HTM · 16 STM · 17 QTM
3-gen
rotation
<U,R,F>
One hand: R, U and M with F or D
Do U' first (AUF) on the case as drawn. · SpeedCubeDB, 3 votes
(U') first, then:
f R U R2 D' R U' R' D R S' R U R' U' F'
17 HTM · 16 STM · 18 QTM
rotationless
<U,R,F,D,S>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · SpeedCubeDB, 1 votes
(U') first, then:
y' F' U' L' U L S' L D L' U' L D' L2 U L
f U2
18 HTM · 17 STM · 20 QTM
rotation
<U,F,D,L,S>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · SpeedCubeDB, 0 votes
(U') first, then:
y2 R' D' R U R' D R U2 R U2 R' U R U' R'
U' R U' R'
19 HTM · 19 STM · 21 QTM
3-gen
rotation
<U,R,D>
One hand: R, U and M with F or D
Do U' first (AUF) on the case as drawn. · SpeedCubeDB, 0 votes
How this case is verified
The case is the source's setup, checked against the source's case image. Setup: U' r' F' r U r U2' r' F2' U' R U R' U' R U' R' y U. Every algorithm above was run by our logic engine from that state and reaches "pll-solved", keeping f2l.