ZBLL H 6
ZZLL
ZBLL H
Read the corner orientation shape, then the corners' permutation, as for ZBLL; the edges are phased.
Your status
Algorithms (4)
(U') first, then:
y' R U2 R' U' R U R' U' F' R U R' U' R' F
R2 U' R'
My choice
18 HTM · 18 STM · 20 QTM
3-gen
rotation
<U,R,F>
One hand: R, U and M with F or D
Do U' first (AUF) on the case as drawn. · SpeedCubeDB, 6 votes
(U') first, then:
y' r U2 R' U' R U' r' U R U2 R' U2 R' F R
F'
16 HTM · 16 STM · 19 QTM
3-gen
rotation
<U,R,F>
One hand: R, U and M with F or D
Do U' first (AUF) on the case as drawn. · SpeedCubeDB, 1 votes
(U') first, then:
y R' U2 R U' L U2 R' U2 R U2 L' R' U R
14 HTM · 14 STM · 18 QTM
3-gen
rotation
<U,R,L>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · SpeedCubeDB, 1 votes
(U') first, then:
L F L' U' L U L F' D L' U L D' L' U2 L'
U'
17 HTM · 17 STM · 18 QTM
rotationless
<U,F,D,L>
One hand: needs L, B, S or E
Do U' first (AUF) on the case as drawn. · SpeedCubeDB, 0 votes
How this case is verified
The case is the source's setup, checked against the source's case image. Setup: U' R U2' R' U F2' R U2' R' U2' R' F2' R2' U R' y U. Every algorithm above was run by our logic engine from that state and reaches "pll-solved", keeping f2l.