Na
ZZLL
PLL
Read the corner orientation shape, then the corners' permutation, as for ZBLL; the edges are phased.
Your status
Algorithms (6)
R U R' U R U R' F' R U R' U' R' F R2 U'
R' U2 R U' R'
My choice
21 HTM · 21 STM · 23 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
SpeedCubeDB, 154 votes
F' R U R' U' R' F R2 F U' R' U' R U F' R'
16 HTM · 16 STM · 17 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
SpeedCubeDB, 62 votes
R F U' R' U R U F' R2 F' R U R U' R' F
16 HTM · 16 STM · 17 QTM
3-gen
rotationless
<U,R,F>
One hand: R, U and M with F or D
SpeedCubeDB, 39 votes
r' D r U2 r' D r U2 r' D r U2 r' D r U2
r' D r
19 HTM · 19 STM · 23 QTM
3-gen
rotationless
<U,R,D>
One hand: R, U and M with F or D
SpeedCubeDB, 32 votes
(L U' R U2' L' U R') (L U' R U2' L' U R') U'
15 HTM · 15 STM · 17 QTM
3-gen
rotationless
<U,R,L>
One hand: needs L, B, S or E
CubeSkills · Listed as one-handed by CubeSkills (its suggested algorithm)
(R U' L U2' R' U L') (R U' L U2' R' U L') U'
15 HTM · 15 STM · 17 QTM
3-gen
rotationless
<U,R,L>
One hand: needs L, B, S or E
CubeSkills · Listed as one-handed by CubeSkills
How this case is verified
The case is the source's setup, checked against the source's case image. Setup: R U R' U2' R U R2' F' R U R U' R' F R U' R' U' R U' R'. Every algorithm above was run by our logic engine from that state and reaches "pll-solved", keeping f2l.