ZBLL S 65
2GLL
ZBLL S
The corners need no swap, so read the corner orientation shape first, as for ZBLL, then the edges.
Your status
Algorithms (7)
(U2) first, then:
R U R' U R U R U R U R U' R' U' R2
My choice
15 HTM · 15 STM · 16 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 3 votes
(U2) first, then:
y' R2 U R' U' R' U' R U2 R' U' R2 U' R2
13 HTM · 13 STM · 17 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 1 votes
(U2) first, then:
y2 R' U' R U' R U R' U R U2 R' U' R' U R
15 HTM · 15 STM · 16 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 1 votes
(U2) first, then:
R U' R' U R U R2 U' R U' R U R2 U R
15 HTM · 15 STM · 17 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 0 votes
(U) first, then:
R2 U R' U' R' U' R U2 R' U' R2 U' R2
13 HTM · 13 STM · 17 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
y R U R U R U R U' R U R2 U2 R' U' R'
15 HTM · 15 STM · 17 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
y2 R U R U2 R U' R U R2 U' R U' R' U' R'
15 HTM · 15 STM · 17 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U first (AUF) on the case as drawn. · Cubemuch
How this case is verified
The case is the source's setup, checked against the source's case image. Setup: U2 R' U' R U R U2' R' U' R U' R' U R' U R y2' U2. Every algorithm above was run by our logic engine from that state and reaches "pll-solved", keeping f2l.