ZBLL L 71
2GLL
ZBLL L
The corners need no swap, so read the corner orientation shape first, as for ZBLL, then the edges.
Your status
Algorithms (8)
(U') first, then:
y' R U R' U R U' R' U R U' R' U R U2 R'
My choice
15 HTM · 15 STM · 16 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U' first (AUF) on the case as drawn. · SpeedCubeDB, 5 votes
(U') first, then:
y2 R' U' R U' R' U R U' R' U R U' R' U2 R
15 HTM · 15 STM · 16 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U' first (AUF) on the case as drawn. · SpeedCubeDB, 2 votes
(U') first, then:
y2 R' U2 R U R' U' R U R' U' R U R' U R
15 HTM · 15 STM · 16 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U' first (AUF) on the case as drawn. · SpeedCubeDB, 1 votes
(U') first, then:
y' r U r' U R U' R' U R U' R' U R U' R'
r U' r'
18 HTM · 18 STM · 18 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U' first (AUF) on the case as drawn. · SpeedCubeDB, 0 votes
(U2) first, then:
R U R' U R U' R' U R U' R' U R U2 R'
15 HTM · 15 STM · 16 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
y' R U2 R' U' R U R' U' R U R' U' R U' R'
15 HTM · 15 STM · 16 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U' first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y' R' U' R U' R' U R U' R' U R U' R' U2 R
15 HTM · 15 STM · 16 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U') first, then:
y' Rw U Rw' U R U' R' U R U' R' U R U' R'
Rw U' Rw'
18 HTM · 18 STM · 18 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U' first (AUF) on the case as drawn. · Cubemuch
How this case is verified
The case is the source's setup, checked against the source's case image. Setup: U' R U2' R' U' R U R' U' R U R' U' R U' R' y U. Every algorithm above was run by our logic engine from that state and reaches "pll-solved", keeping f2l.