ZBLL AS 62
2GLL
ZBLL AS
The corners need no swap, so read the corner orientation shape first, as for ZBLL, then the edges.
Your status
Algorithms (8)
(U2) first, then:
y R' U' R U R U2 R' U' R U' R' U R' U R
My choice
15 HTM · 15 STM · 16 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 3 votes
(U2) first, then:
y R2 U R2 U R U2 R' U R U R U' R2
13 HTM · 13 STM · 17 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 2 votes
(U2) first, then:
y R U2 R' U' R U' R' U' R U' R U R U R
U' R' U' R2
19 HTM · 19 STM · 21 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 1 votes
(U) first, then:
R U R U R' U R2 U' R' U R' U2 R' U' R'
15 HTM · 15 STM · 17 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
y2 R2 U R2 U R U2 R' U R U R U' R2
13 HTM · 13 STM · 17 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
y' R U R U2 R2 U' R' U R' U' R' U' R' U' R'
15 HTM · 15 STM · 17 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y2 R U R' U R' U' R' U R U' R' U' R' U' R'
U2 R
17 HTM · 17 STM · 18 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y2 S' l' U' L U' L' U2 l U2 S
12 HTM · 10 STM · 14 QTM
3-gen
rotation
<U,L,S>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 1 votes
How this case is verified
The case is the source's setup, checked against the source's case image. Setup: U2 R' U2' R U R U R U R' U' R U R U' R U' R' y2' U2. Every algorithm above was run by our logic engine from that state and reaches "pll-solved", keeping f2l.