ZBLL AS 62

2GLL
ZBLL AS
The corners need no swap, so read the corner orientation shape first, as for ZBLL, then the edges.
Your status
Recognition & spaced review

Algorithms (8)

(U2) first, then:
y R' U' R U R U2 R' U' R U' R' U R' U R
My choice
15 HTM · 15 STM · 16 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 3 votes
(U2) first, then:
y R2 U R2 U R U2 R' U R U R U' R2
13 HTM · 13 STM · 17 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 2 votes
(U2) first, then:
y R U2 R' U' R U' R' U' R U' R U R U R U' R' U' R2
19 HTM · 19 STM · 21 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 1 votes
(U) first, then:
R U R U R' U R2 U' R' U R' U2 R' U' R'
15 HTM · 15 STM · 17 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
y2 R2 U R2 U R U2 R' U R U R U' R2
13 HTM · 13 STM · 17 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
y' R U R U2 R2 U' R' U R' U' R' U' R' U' R'
15 HTM · 15 STM · 17 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y2 R U R' U R' U' R' U R U' R' U' R' U' R' U2 R
17 HTM · 17 STM · 18 QTM
2-gen
rotation
oh
<U,R>
One hand: R and U only
Do U2 first (AUF) on the case as drawn. · Cubemuch
(U2) first, then:
y2 S' l' U' L U' L' U2 l U2 S
12 HTM · 10 STM · 14 QTM
3-gen
rotation
<U,L,S>
One hand: needs L, B, S or E
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 1 votes

How this case is verified

The case is the source's setup, checked against the source's case image. Setup: U2 R' U2' R U R U R U R' U' R U R U' R U' R' y2' U2. Every algorithm above was run by our logic engine from that state and reaches "pll-solved", keeping f2l.