OLLCP4 1
OLLCP
OLL 4
Recognise the OLL case, then the corners' permutation from the side stickers, as for COLL.
Your status
Algorithms (4)
(U) y' x' R U2 R2 F2 R U' R' F2 R2 U2 R' x
My choice
11 HTM · 11 STM · 17 QTM
3-gen
rotation
<U,R,F>
Do U first (AUF) on the case as drawn. · SpeedCubeDB, 0 votes
(U) y R' F2 R2 U2 R' F' R U2 R2 F2 R
11 HTM · 11 STM · 17 QTM
3-gen
rotation
<U,R,F>
Do U first (AUF) on the case as drawn. · SpeedCubeDB, 0 votes
(U) y R' U' R U l' U2 L U L2 B2 L U l
13 HTM · 13 STM · 16 QTM
rotation
<U,R,L,B>
Do U first (AUF) on the case as drawn. · SpeedCubeDB, 0 votes
(U) y L F2 L2 U2 L F' L' U2 L2 F2 L'
11 HTM · 11 STM · 17 QTM
3-gen
rotation
<U,F,L>
Do U first (AUF) on the case as drawn. · SpeedCubeDB, 0 votes
How this case is verified
The case is the source's setup, checked against the source's case image. Setup: U L F2' L2' U2' L F L' U2' L2' F2' L' y' U'. Every algorithm above was run by our logic engine from that state and reaches "coll-solved", keeping f2l.