OLLCP16 4
OLLCP
OLL 16
Recognise the OLL case, then the corners' permutation from the side stickers, as for COLL.
Your status
Algorithms (4)
(U2) y2 S R' F R f' r U R' U' M
My choice
12 HTM · 10 STM · 12 QTM
rotation
<U,R,F,M,S>
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 1 votes
(U2) y L' U2 L U L' U' L U L' U' L U2 L F' L' F
16 HTM · 16 STM · 18 QTM
3-gen
rotation
<U,F,L>
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 0 votes
(U2) y' R L' U' L U R' y' r U R' U' M
12 HTM · 11 STM · 12 QTM
rotation
<U,R,L,M>
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 0 votes
(U2) R' F' R U R U' R' U' F U R U R'
13 HTM · 13 STM · 13 QTM
3-gen
rotationless
<U,R,F>
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 0 votes
How this case is verified
The case is the source's setup, checked against the source's case image. Setup: U2 M' U R U' r' y R U' L' U L R' y U2. Every algorithm above was run by our logic engine from that state and reaches "coll-solved", keeping f2l.