F2L 27
F2L
Corner In Slot
Find the corner (it has the cross colour) and its edge. Where the cross-coloured sticker of the corner points (up, front or right) and whether the edge's colours match the corner's neighbours tell you the case.
Your status
Algorithms (13)
Into the front-right slot (as drawn above)
R U' R' U R U' R'
My choice
7 HTM · 7 STM · 7 QTM
2-gen
rotationless
oh
<U,R>
SpeedCubeDB, 33 votes
F' U' F U2 R U' R'
7 HTM · 7 STM · 8 QTM
3-gen
rotationless
<U,R,F>
SpeedCubeDB, 3 votes
y' f R' f' U f R' f'
7 HTM · 7 STM · 7 QTM
3-gen
rotation
<U,R,F>
SpeedCubeDB, 1 votes
y' f R' f' r' U' R U M'
9 HTM · 8 STM · 9 QTM
rotation
<U,R,F,M>
SpeedCubeDB, 1 votes
Into the back-left slot: the same case turned to that slot, as drawn here
L U' L' U L U' L'
7 HTM · 7 STM · 7 QTM
2-gen
rotationless
<U,L>
SpeedCubeDB, 9 votes
Into the front-left slot: the same case turned to that slot, as drawn here
L' U' L U F' r U r'
8 HTM · 8 STM · 8 QTM
rotationless
<U,R,F,L>
SpeedCubeDB, 7 votes
L' U' L U F' L F L'
8 HTM · 8 STM · 8 QTM
3-gen
rotationless
<U,F,L>
SpeedCubeDB, 4 votes
y' R U' R' U R U' R'
7 HTM · 7 STM · 7 QTM
2-gen
rotation
oh
<U,R>
SpeedCubeDB, 2 votes
U' F R U2 R' U F'
7 HTM · 7 STM · 8 QTM
3-gen
rotationless
<U,R,F>
SpeedCubeDB, 1 votes
Into the back-right slot: the same case turned to that slot, as drawn here
R' U2 R' F R F' R
7 HTM · 7 STM · 8 QTM
3-gen
rotationless
<U,R,F>
SpeedCubeDB, 7 votes
R' U' R U r' U' R U M'
10 HTM · 9 STM · 10 QTM
3-gen
rotationless
oh
<U,R,M>
SpeedCubeDB, 4 votes
y R U' R' U R U' R'
7 HTM · 7 STM · 7 QTM
2-gen
rotation
oh
<U,R>
SpeedCubeDB, 2 votes
R' U' R U f' U f R'
8 HTM · 8 STM · 8 QTM
3-gen
rotationless
<U,R,F>
SpeedCubeDB, 2 votes
How this case is verified
The case is the source's setup (or, where it has none, another source algorithm reversed). Setup: R U R' U' R U R'. Every algorithm above was run by our logic engine from that state and reaches "f2l".