ELS R0 (11)
BLE
Find where the slot's edge waits in the top layer, then read the top corners.
Your status
Algorithms (8)
(U) first, then:
B' R' U' B' R' B U R B
My choice
9 HTM · 9 STM · 9 QTM
3-gen
rotationless
<U,R,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
z' B' Lw' U Lw U' Lw' B' U' B Lw B
11 HTM · 11 STM · 11 QTM
3-gen
rotation
<U,L,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
R2 U' R U' R U R2 U' R U2 R2
11 HTM · 11 STM · 15 QTM
2-gen
rotationless
oh
<U,R>
One hand: R and U only
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
y' M B U' B' y' U' B' y2 U B
9 HTM · 8 STM · 9 QTM
3-gen
rotation
<U,B,M>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
B' x R' B' R2 B x B R' B' R' y2 B
10 HTM · 10 STM · 11 QTM
2-gen
rotation
<R,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
B' x R2 B' R' B x B R B' R y2 B
10 HTM · 10 STM · 11 QTM
2-gen
rotation
<R,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
z' B' Lw' B' Lw y Lw y2 B' Lw' B Lw B
10 HTM · 10 STM · 10 QTM
2-gen
rotation
<L,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
(U) first, then:
y B' x2 U2 B U B2 U x2 B y' U' B2
9 HTM · 9 STM · 12 QTM
2-gen
rotation
<U,B>
One hand: needs L, B, S or E
Do U first (AUF) on the case as drawn. · Cubemuch
How this case is verified
The case is the source's setup, checked against the source's case image. Setup: B' R' U' B' R B U R B U'. Every algorithm above was run by our logic engine from that state and reaches "f2l-oll".