Spaceship 2
TCLL-
Spaceship
Find the twisted bottom corner and the way its first-layer colour faces (it is drawn where the case's algorithms expect it); then read the top as for CLL.
Your status
Algorithms (12)
y F U' R U R' U R U R' F'
My choice
10 HTM · 10 STM · 10 QTM
3-gen
rotation
<U,R,F>
Cubemuch
y F U' R U R' U' F' R' F R
10 HTM · 10 STM · 10 QTM
3-gen
rotation
<U,R,F>
Cubemuch
R U' R' U F R F' R U R' U R'
12 HTM · 12 STM · 12 QTM
3-gen
rotationless
<U,R,F>
Cubemuch
U2 R U R' U R' F R F' U2 R U R'
13 HTM · 13 STM · 15 QTM
3-gen
rotationless
<U,R,F>
Cubemuch
U2 F R U R' U' R' F' R F R' F' R
13 HTM · 13 STM · 14 QTM
3-gen
rotationless
<U,R,F>
Cubemuch
U2 R2 U' R' U2 R' F R U R' U' R F'
13 HTM · 13 STM · 16 QTM
3-gen
rotationless
<U,R,F>
Cubemuch
U R U2 R2 F R F' R U' R' U' R U R'
14 HTM · 14 STM · 16 QTM
3-gen
rotationless
<U,R,F>
Cubemuch
R U' x U R' U' R' y R' U' R' U
10 HTM · 10 STM · 10 QTM
2-gen
rotation
oh
<U,R>
Cubemuch
(U') first, then:
y2 L U2 B' L' B' U' L U' B
9 HTM · 9 STM · 10 QTM
3-gen
rotation
<U,L,B>
Do U' first (AUF) on the case as drawn. · Cubemuch
y2 L U' B U' L' B' L' U2 B
9 HTM · 9 STM · 10 QTM
3-gen
rotation
<U,L,B>
Cubemuch
(U) first, then:
x U' R U2 R' U2 R' U x' R U' R'
10 HTM · 10 STM · 12 QTM
2-gen
rotation
oh
<U,R>
Do U first (AUF) on the case as drawn. · Cubemuch
y2 L U' B L2 U' B' U' L' B
9 HTM · 9 STM · 10 QTM
3-gen
rotation
<U,L,B>
Cubemuch
How this case is verified
The case is the source's setup (or, where it has none, another source algorithm reversed). Setup: R' F' R F U R U' R' U F' y'. Every algorithm above was run by our logic engine from that state and reaches "pll-solved".